With 16x AF, it retains its nice crunchy texture much further into the distance. With AF switched off, it’s just a few feet before the path’s textures become murky (marked by the red line). Look at the path in these two shots from The Witcher 3. This is ostensibly done to improve performance, but these days your average GPU should be able to handle 16x anisotropic filtering with little trade-off. It’s a bit like being short-sighted, but specifically for surfaces at angles. The less texture filtering you have, the shorter the distance at which textures become blurred. In first- and third-person games, you spend a lot of time looking at walls and floors at oblique angles, with the given surface stretching off into the distance. So if we don’t mention a particular option, just stick with its default settings. Many of the 3D settings in NVCP just don’t work universally enough or have a tangible enough impact to recommend. ‘Optimal power’ is a good balance between performance and power. It’s overkill, and bad for the longevity of your card.
At the moment, approximately 24 DirectX 11-compatible VR games can take advantage of VRSS.īesides those new features, the update also includes support for eight new G-Sync Compatible displays, and adds ray tracing to Wolfenstein: Youngblood.You may also be tempted to crank ‘Power management mode’ up to ‘maximum performance’, but this will make your GPU run loud and hot at its max clock speeds when gaming.
NVIDIA claims the feature can make a VR game look better without negatively impacting performance since it only turns on when there's extra GPU headroom. The update also adds a new rendering technique called Variable Rate Supersampling (VRSS) that can improve how virtual reality games look. So, for example, if you have a 144Hz monitor, set a 144 FPS max. Usually, it's best to go with one that's equivalent to your monitor's refresh rate. Once there, turn it on and then decide on a limit. Click on the "Manage 3D settings" menu item under the 3D Settings heading, and then scroll down through the "Global Settings" panel until you see the "Max Frame Rate" option. Once you've installed the new drivers, you can set a max framerate by launching the NVIDIA Control Panel. Combine those with the fact that not all video games include the option, and it's easy to see why NVIDIA is adding the setting. In some instances, limiting a game's framerate can also lead to reduced latency.
It's especially useful on notebooks and gaming laptops since it allows you to conserve battery power by stopping your graphics card from running at full load if it doesn't need to.
Alongside the usual slate of compatibility updates and bug fixes, the software includes a new feature that allows you to set a framerate limit across all your games, whether they individually offer the option or not.Īccording to NVIDIA, a global framerate cap has been one of the most requested features from its users.
With CES as a backdrop, NVIDIA has released its first set of GeForce drivers for 2020.